- Proposal
- Add a weapon that, when equipped, causes missions and quests to grant medical experience as their equipped weapon type experience.
- Justification
- Outside spin groups, medical experience is an abysmal grind. This change would give solo players an avenue to level Medic/Doctor/Combat Medic efficiently.
- Motivation
- It is an almost weekly question: how do I grind medical experience? The answer is always the same, with the current experience mechanic(medical/weapon experience on kill split based on healing/damage dealt, which heavily favors damage), spin groups.
While this idea is common knowledge in the discord, there is no formal PV representing it or containing a developer response for the community to see. This is a very straightforward idea and solution, and by having this player voice here we can point players to it that seek change to make their voices heard or show intent for a change.