Allow Pet Mounts to be climbed off of it.

Allow Pet Mounts to be climbed off of it.
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Proposal
Pet Mounts should not disappear after climbing off of them.
Justification
This was a live feature. And saves time from jumping in and out of combat.
Motivation
It gets annoying in places where you can only ride a Pet Mount. I can do with Vehicle mounts but not Pet mounts.
This feature was on live. Like when you climbed off of your Pet Mount it didn't disappear.
 
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Based on this scrapbook article which says:
The Mounts and Vehicle systems are quite similar in usage, both being stored in the owner's datapad, and movability functions. However, there are a number of differences between the two ridable options. Unlike the mounts, vehicles have no AI. When an owner leaves the seat of his vehicle, the object stays stationary. Mounts, when dismounted, will become a pet and follow its owner. Vehicles will not follow its owner when left out in the open. Additionally, vehicles do not have a "train" option. One cannot "train" a vehicle to do tricks, to follow, or to stay. Vehicles do not have a "burst run" option and can only go as fast as they were made to go. Mounts, on the other hand, have a gallop option, which increases the speed of the pet. However, vehicles provide the fastest mode of transportation. The slowest of the vehicles provides faster travel to that of the quickest mount. Even when under attack, a vehicle grants the owner a faster getaway, versus a mount which will slow when it faces a hostile situation.
This is a bug, not something that was intentionally disabled. Please report it as a bug.
 
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