- Proposal
- I propose to allow pets to gain xp from quest XP instead of just NPC kills.
When handing a quest into the quest giver, a called pet will recieve quest xp based off the amount of quest XP. Supplements can also increasse this, but given the already inflated multiplier on quest XP and as I do not know the calculations for supplemented XP vs base XP this will need to be calculated accordingly.
- Justification
- This will greating promote game immersion, to allow CHs to level their pets purely via questing and content and this will also discourage players from using static spawn area such as Janta and Kunga POIs to AFK level their pets.
Similarly to levelling other combat professions, this suggestion gives Creature Handlers the CHOICE to either quest via spin groups or solo content while levelling pets efficiently.
- Motivation
- This gives Creature Handlers an additional avenue to level their pets outside of killing NPCs.
Spin groups and AFK levelling are currently the only efficient ways to level pets. Whilst spin group are great for the economy and community, allowing to level pets outside of spin groups will greatly improve the CH profession experience. Allowing players to quest solo or with groups/guild and have their pet level at a efficient rate.
I propose to allow pets to gain xp from quest XP instead of just NPC kills. This will add immersion to the profession and give players and additional option to grinding via stips and will also assist in discouraging AFK pet grinding.