Not Implemented - Combat - Change Pets to No Trade Shared | Star Wars Galaxies Restoration

Not Implemented Combat Change Pets to No Trade Shared

This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
Status
Not open for further replies.
Joined
Nov 20, 2022
Messages
9
Reaction score
8
Proposal
Change pets so that they are "No Trade Shared".
Justification
This allows a player to preserve time and effort "among" characters and their chosen roles.
Motivation
Have one character that is a crafter, one character that is combat related, would be nice to be able to reverse them. Why? Perhaps one is force sensitive, and the other is not and the player would like to switch the duties.
It would be nice to be able to trade a pet from one character to another on the same account. I'd be supportive of just making them tradeable but No Trade Shared is a good compromise.
 
  • Like
Reactions: Derpyh
This suggestion has been closed. Votes are no longer accepted.
This makes perfect sense, I voted yes. If you are going for jedi but unlock on a different character and want to swap roles, you would lose all your pets. This prevents that.
 
Big issue would be - what if the pets Cl is higher than the CH lvl being traded to? Adjusting CL, loyalty, skills would be a huge pain to code.
I'd recommend that a traded pet revert all the way to Cl 1, as if just hatched. Or, instead, make an option to "redeed" any pet to an egg (losing all training), then trade the egg normally.
 
  • Like
Reactions: HurtConveyor
Status
Not open for further replies.