- Proposal
- Currently, all ranged weapons apply a movement speed penalty to the user while equipped. I propose that this be changed to apply only when the player is in combat.
- Justification
- This specific change will remove many negative side effects, but without impacting the primary purpose of the movement speed penalty mechanic, which is to limit ranged players' ability to kite while fighting.
- Motivation
- 1. It is annoying having to constantly unequip your weapon just to be able to walk around at normal movement speed.
2. This can also cause frustration to players if they accidentally get unarmed experience when turning in quests either because they forgot to re-equip their weapon or the quest completes at unintuitive times.
3. It is anti-fun because you don't get to look at the cool weapon skin you have.
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