- Proposal
- Pets age over time and, upon reaching a certain age, become unusable or lose effectiveness, which requires a BE to clone them into a ‘new’ pet with identical stats, friendship, level, skills, etc. Pets can be cloned before this cutoff age(like armor can be repaired before 0 condition), and ideally cloning would not need to be done more often than every 1-3 months depending on player activity.
- Justification
- To give bio-engineers more consistent business. This incidentally gives a minor credit sink to creature handlers.
- Motivation
- Currently bio-engineers craft massively expensive pets they sell once in a blue moon. Their continuous income is dependent upon new CHs being created. This proposal would give BEs repeat customers from the pets they sell. By also having ensured repeat business, the price of pets could also see a reduction.
The main goal of this PV is to give bio-engineers more continuous business. It does involve giving CH a minor decay like mechanism(if this proposal seems very familiar, it's because it's almost identical to my 'Droid Condition Decay to Make Droid Engineers More Useful' proposal).
The cloning of a pet would just reset the age, and not change anything else on the pet to not remove the hard work a CH has put into the pet. This can also be used to give value to less used or lower quality BE specific components.
This mechanism could also make other lines of BE useful to have skilled, with possibility for limited enhancements of pets in cloning. Would it not be cool if your 30 point first pet you tamed could, over generations of cloning, become a 50 point pet?(Mutations and perfect 60 points would still be reserved for fully bio-engineered pets).
Note: pets would be bio-linked, this proposal is not meant as an avenue to pet reselling/trading.
As always, any constructive feedback and discussion of alternate methods to accomplish these goals is welcome.
The cloning of a pet would just reset the age, and not change anything else on the pet to not remove the hard work a CH has put into the pet. This can also be used to give value to less used or lower quality BE specific components.
This mechanism could also make other lines of BE useful to have skilled, with possibility for limited enhancements of pets in cloning. Would it not be cool if your 30 point first pet you tamed could, over generations of cloning, become a 50 point pet?(Mutations and perfect 60 points would still be reserved for fully bio-engineered pets).
Note: pets would be bio-linked, this proposal is not meant as an avenue to pet reselling/trading.
As always, any constructive feedback and discussion of alternate methods to accomplish these goals is welcome.