- Proposal
- Change the level limit of the pet that a Creature Handler can summon to use the "Max level of pets" skill modifier
- Justification
- Using the "Max level of pets" skill modifier instead would mean one less skill mod that does nothing, and would also make for a Creature Handler system that is slightly closer to that of live CU
- Motivation
- The current level limit appears to be using the same rules as NGE's Beastmaster, which causes a lot of strange situations in a CU environment (see below for examples)
The current rules for Creature Handler pet levels are as follows:
Additionally, I would like to propose that the skill mod also scale the level of the pet being called, should the pet level exceed that of the Creature Handler's skill. This is to avoid a situation similar to point 3 while under the new system. For example, a player with Creature Handler 4444 (+60 Max level of pets), when attempting to summon a CL80 pet, would have the pet scale down to CL70, rather than it becoming unable to be called at all.
- Pets cannot exceed the level of the player when levelling
- A player cannot call a pet that is more than 10 levels above their own
- A character with only Master Creature Handler is limited to a max CL64 pet, and this is assuming they level another profession just to hit CL64, level the pet, and then drop the skill boxes after. If they do not do so, their pet will instead be stuck at CL54. This is inconsistent with CU's design philosophy of allowing CL54 players to have access to the same equipment as a CL80 player.
- A character with only Novice Creature Handler and enough skill boxes from other professions to hit CL70 is able to use a CL80 pet. This doesn't really make sense especially considering the previous point.
- Build variety is more restricted for Creature Handlers, required them to be at least CL70 if they want to use a CL80 pet.
- It is possible for pets to become stuck in the datapad, unable to be called. This is most common when doing a respec and the player momentarily drops below CL70.
Additionally, I would like to propose that the skill mod also scale the level of the pet being called, should the pet level exceed that of the Creature Handler's skill. This is to avoid a situation similar to point 3 while under the new system. For example, a player with Creature Handler 4444 (+60 Max level of pets), when attempting to summon a CL80 pet, would have the pet scale down to CL70, rather than it becoming unable to be called at all.