- Proposal
- Allow Collections NPCs (there are 4 of them) to trade a quantity of common items within a collection for a rare item in the same collection.
For example, if a Weed type VII is a 1/10 drop chance, but a Weed type X is a 1/100 chance - 10 of the VII might be traded for a X at the NPC. Or maybe 1.5 times the ratio, so that the work is more, but at least reliable.
- Justification
- RNG is frustrating and demoralizing. If we had a way to out work it as well, that would give us a better feeling of agency. Would also stablise the collections economy.
- Motivation
- RNG is frustrating and demoralizing. If we had a way to out work it as well, that would give us a better feeling of agency. Would also stablise the collections economy.
The RNG is a malicious sadist, it hates all players. Give us a way to out work the RNG.