Higher GCW Payouts for Mission at Mission Terminals

Higher GCW Payouts for Mission at Mission Terminals
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Higher GCW rewards for completing a mission. I think at least 500 (ideally 1,000) would be the minimum amount for the time and threat of being locked to SF. If your a senior officer doing missions you have to be flagged SF and are at threat from others. This gives more avenues to climb and maintain GCW ranks outside of invasions.
Justification
It will make it easier to climb and also maintain GCW ranks outside of invasions. It also will help to push more people being flagged SF and showing on the Intel Pad. It also helps flip and maintain regions that have access to mission terminals (such as player cities).
Motivation
Currently a mission gives 50 GCW from destroying a mission camp. This isn't enough. That would mean to maintain a senior officer rank you would have to do 560 mission a week.

If it was 500 GCW a mission, it would be around 56 missions a week (acceptable, ish)
If it was 1,000 GCW a mission, it would be around 28 missions a week (fine)
There are too many burnout mechanics involved in GCW.
Allow missions, an existing feature, to be tapped in to and help PvP and PvE players climb in other ways outside of invasions.
 
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Reactions: Medic178
for me it started at 100 gcw a mission, then 80, and now 40...it seems like i am being punished for doing missions, if you try getting missions with a group you get ??? which is nothing...
i suppose if i ever do enough missions for a promotion it will drop to 20, then 10 then i go neutral for lack of interest
 
Killing the General is an hour of your time and is only 1000 GCW iirc. I would like to see that increased inline if terminals are increased.

I agree more GCW means higher ranks thus more SF which will great as will create more organic fights.