Inciting Incident 'Account First' Adjustments

Inciting Incident 'Account First' Adjustments
This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
Status
Not open for further replies.
Proposal
Characters should have some kind of reduced number of variables, or even 'share' an Inciting Incident from another character on the account. In essence this means that people who haven't incited yet have a higher chance to incite, which then reduces for the next time as they achieve their first incident.

This doesn't take away any 'immersion' from the system as you don't know your assigned incite anyway so it isn't spoiling anything about the way it works currently, only that it helps you in your first incident so that you can access unique content on at least one character on the account.
Justification
People who haven't incited yet find it very frustrating that they cannot get it to trigger. It's a very RNG system and it needs some adjustments, especially before the village is released and people get FOMO and even further frustration from not being able to access content that is unique to Restoration.
Motivation
It is a problem, especially for people who play in friend groups. It is pretty bad if half of a friend group that often play together can do the village content and half cannot due to not having an inciting incident.

If there is content within the village that requires full groups, then by limiting the amount of people that can get in there is only a bad thing, particularly in phases of downtime with the server active player numbers between content updates and patches - which may become a problem in multiple time zones.
Another PlayerVoice regarding the Inciting Incident.
Be nice.
Be realistic.
 
  • Like
Reactions: elvismonkey
This suggestion has been closed. Votes are no longer accepted.
Incite doesn't need to be easier. Incite should gate Jedi Padawan. We should really be brainstorming a better way to unlock FS apart from incite. Nobody is entitled to Jedi, I agree with that, but canonically Force Sensitives who aren't strong enough to be Jedi is somewhat common, if not fully understanding the why's. The non-FS will refuse to believe in luck, but to the semi-FS lucky incidents would be common enough.

Edit:

If FS unlock is separated from Jedi Padawan unlock then perhaps another layer of the incite could be changed such that those who put the time into unlocking FS would get a slight boost to incite chances for Padawan.
 
Thanks for your suggestion!

We aren't open to making changes at the account-level related to incites. Each character has their own journey and their own rotation of variables. This is an intended mechanic of the unlock process.
 
  • Like
Reactions: EthavanCrowe
Status
Not open for further replies.