Increase Battlefield rewards payout to 6 for win, 4 for loss

Increase Battlefield rewards payout to 6 for win, 4 for loss
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Increase the token payout at the end of the battlefield to 6 tokens for a win, 4 for a loss.
Justification
Token payout is currently 5 for win, 2 for loss and among the players participating on the server there is wide agreement this is too low, particularly for a loss.

Many items take over 100 tokens which is well over 20-50 battlefields for 1 item. Taking 20-30mins/battlefield this is a huge amount of time.
Motivation
The main focus should be retention of players doing this very fun activity and this will still provide a decent reward for participation, even for losing the battlefield. It takes a significant amount amount of time to play 1 battlefield, and organisation (approx. 30mins including buffing/queuing). The server has again started to see more battlefields due to improved rewards and the importance is to maintain this trajectory.
OPTIONAL: Further "bonus" token could be awarded for: 1. Each 100k dmg done 2. Each 100k healing done. 3. 5 kills 4. 0 deaths.

These would not be win/loss specific and encourage individual achievement within the battlefield/pvp environment.
 
Assuming you won all your matches, and also somehow queued all the right maps because the tokens are split by map...
It takes around 5.5 - 6 hours to get one individual piece of the armor.
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