Increase Jedi exp

Increase Jedi exp
This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
Status
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Proposal
Can we please increase the exp Jedi getm if you do spin for example and other classes are getting 30-40k per kill and a Jedi is getting around 5kz it doesn't make sense. Nyms was a great way to get exp but the exp gained was cut in half and other repeatedly end game quests aren't worth the time for the exp you gain. Azul cobalt is pointless being a end game repeatable
Justification
Same as proposal
Motivation
Same as proposal
I am asking to have the exp as least increase 25-50% and give back the exp nyms used to give as well make things like Azure cobalt worth doing. There isn't a place you can mass farm. So if you want to say go from master sabers to say powers the master box take 3.2 million exp. That is maybe 30 mins as a normies, as a Jedi that is at least 3 hours in spins or longer.
 
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I am happy to potentially discuss increasing xp gains for Jedi.

In the current system it does deter people from changing templates regularly.

I would be interested to see how the community feels about it.
 
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I understand to deter, and ty for looking into it since in a day I have completely as a normie dropped 2 master classes and grabbed two more then went back to the first two in a day. That would take weeks on a Jedi. Increasing it at the very least by 25% would help, 50% would be preferred. It doesn't break things and it still takes time even at this increase. So ty for looking into it.
 
Hard down vote , you can change templates rather fast in a group and killing lava fleas , the way of Jedi was described by the Dev team to be difficult , i don't know why the poster suddenly finds grinding or changing templates in need of XP increase
 
Hard down vote , you can change templates rather fast in a group and killing lava fleas , the way of Jedi was described by the Dev team to be difficult , i don't know why the poster suddenly finds grinding or changing templates in need of XP increase
I don’t agree about the comment insanely fast.

I mean unless you consider 8-10 hours insanely fast for a full tree (ie master lightsaber)

Also I don’t know of many “friends” who would commit to grinding on musty for that length of time.
 
I don’t agree about the comment insanely fast.

I mean unless you consider 8-10 hours insanely fast for a full tree (ie master lightsaber)

Also I don’t know of many “friends” who would commit to grinding on musty for that length of time.
Stop being disingenuous, when Jedi released back in January , there were FULL template Jedi that same weekend the patch was released .
In addition Jedi being the alpha class should NOT gain XP at the same rate of a normal class
 
Stop being disingenuous, when Jedi released back in January , there were FULL template Jedi that same weekend the patch was released .
In addition Jedi being the alpha class should NOT gain XP at the same rate of a normal class
I am not been at all, I am been serious.

And you can grind a full template in a weekend, with the assumption of 8-10 hours per tree that would be 16 hours for nearly a full template. More than achievable.

It takes approx 1 hr 30 mins to 2 hours to get 3m xp on fleas.

being someone who has grind 4-5 templates since launch I have a fairly reasonable understanding of the speed it takes.

Also I would highlight the OP didn’t suggest that, they requested for it to be improved.

And my point still stands I don’t know of many people willing to spend their time assisting someone to grind lava fleas for anywhere near this length of time.
 
I am not been at all, I am been serious.

And you can grind a full template in a weekend, with the assumption of 8-10 hours per tree that would be 16 hours for nearly a full template. More than achievable.

It takes approx 1 hr 30 mins to 2 hours to get 3m xp on fleas.

being someone who has grind 4-5 templates since launch I have a fairly reasonable understanding of the speed it takes.

Also I would highlight the OP didn’t suggest that, they requested for it to be improved.

And my point still stands I don’t know of many people willing to spend their time assisting someone to grind lava fleas for anywhere near this length of time.
So given your extensive testing and grinding , do you still think it merits an increase in XP?
 
Dagis - I agree with maybe increasing it a little but Jcan is right in the fact this is supposed to be different than grinding a normal toon. You run the risk of slowly turning this Alpha into Alpha abilities with no Alpha hardships. I am one who can't play more than a few hours at most a day if I am lucky yet have no problem getting my Jedi xp with Nyms Star and such. It just takes a little longer and it should because the way of the Jedi is supposed to be that way. Plus if you increase it it lessens the penalty for death as well.

As for people willing to assist comment that kinda falls flat because anything difficult or time consuming you will find people, often quite a few, who want it it quick and easy. I suggest let it stand until more Jedi changes occur (frs, inquisitor, etc) and balancing will be needed then. But please lets be careful not to normalize this class.
 
Dagis - I agree with maybe increasing it a little but Jcan is right in the fact this is supposed to be different than grinding a normal toon. You run the risk of slowly turning this Alpha into Alpha abilities with no Alpha hardships. I am one who can't play more than a few hours at most a day if I am lucky yet have no problem getting my Jedi xp with Nyms Star and such. It just takes a little longer and it should because the way of the Jedi is supposed to be that way. Plus if you increase it it lessens the penalty for death as well.

As for people willing to assist comment that kinda falls flat because anything difficult or time consuming you will find people, often quite a few, who want it it quick and easy. I suggest let it stand until more Jedi changes occur (frs, inquisitor, etc) and balancing will be needed then. But please lets be careful not to normalize this class.
I am not proposing any changes, I am just curious about people’s feelings on the matter.

But let’s be honest helping your friend grind for 16 hours is a bit much of a request from anyone.

That isn’t me suggesting that it should or will be changed I am just stating data & providing information.

Nyms star map gives around 800-900k per run once per day yes this is correct.
 
I am not proposing any changes, I am just curious about people’s feelings on the matter.

But let’s be honest helping your friend grind for 16 hours is a bit much of a request from anyone.

That isn’t me suggesting that it should or will be changed I am just stating data & providing information.

Nyms star map gives around 800-900k per run once per day yes this is correct.
To be fair your data is looking at only 1 way of getting xp with sand flea grinding. I think a small increase would not hurt really. Run Nyms star and you basically have your 1 million loss made up right there no 16 hours needed. Again anything that is a little difficult will have a lot of people wanting it easy but it is nice to once in awhile have something that bucks the trend of click and win and is just a little tough with a little thought required. Maybe up it 10% .
 
A 25% to 50% change is needed, Jedi will still take a long time to grind, do you enjoy spend hours and hours and hours and hours grinding out experience. You can Alpha class comment this all you want but how does an increase in exp gain effect your game play... It doesn't. A million exp loss still hurts even with a bump in exp.

Other classes never have to worry about where they gain exp because they don't have a vis system to worry about. You can freely go to a spin group and grind. Sure lava flea are faster, 8-10 hours alone and maybe with someone. Most spin groups aren't reporting a Jedi.

I am not saying we give Jedi 3O to 40 k per kill. It would work out to around 8k from 5k, maybe 10k if super lucky. So instead of 8-10 hours it might be 6-8. It doesn't diminish the death penalty. Also remember normies don't get a death penalty. Again you can say Jedi are meant to be hard. In the same amount of time as I mentioned before as a normie in that amount of time, I could change my build several times. Hell with a full group, I have leveled a smuggler who is only combat exp in q half hour, a ranger is only slightly slower.
 
To be fair your data is looking at only 1 way of getting xp with sand flea grinding. I think a small increase would not hurt really. Run Nyms star and you basically have your 1 million loss made up right there no 16 hours needed. Again anything that is a little difficult will have a lot of people wanting it easy but it is nice to once in awhile have something that bucks the trend of click and win and is just a little tough with a little thought required. Maybe up it 10% .
I think 25% is a better option honestly. Plus how many people are changing builds once they hit template. What it really helps is newer Jedi. If not 25% at least a 20% bump. It really is not going lessen the difficulty of making it easy. It is not like I suggested Making it as easy as normies to level.
 
Dagis - I agree with maybe increasing it a little but Jcan is right in the fact this is supposed to be different than grinding a normal toon. You run the risk of slowly turning this Alpha into Alpha abilities with no Alpha hardships. I am one who can't play more than a few hours at most a day if I am lucky yet have no problem getting my Jedi xp with Nyms Star and such. It just takes a little longer and it should because the way of the Jedi is supposed to be that way. Plus if you increase it it lessens the penalty for death as well.

As for people willing to assist comment that kinda falls flat because anything difficult or time consuming you will find people, often quite a few, who want it it quick and easy. I suggest let it stand until more Jedi changes occur (frs, inquisitor, etc) and balancing will be needed then. But please lets be careful not to normalize this class.
It doesn't normalize the class though, a Jedi getting an extra 3 to 4 k isn't going to turn this into easy street though. Jedi already have massive restrictions. Vis for example is still way to high in end game content. A. Lot of people still have the notion stuck in their heads that Jedi is strictly a pvp class. You ghost, there is absolutely nothing to do for 18 hour. If you are grinding out a new template that is a huge about of exp loss on top of the million you just lost.
 
After 1 year of Jedi patch going live , the XP had never been an issue till the guy who is always complaining that Jedi are too weak and BH are the boogeyman decides to make a PV about it in response to the Bh charges being available at 3k visibility , i am shocked .............<sarcasm off>
 
Other classes never have to worry about where they gain exp because they don't have a vis system to worry about.

Because they are not alpha classes. And btw I was talking to Dagis not you.

Also remember normies don't get a death penalty.

Again because they are not an Alpha class. Changing templates or leveling up or death xp matters not. It should be harder and this is just Padawan. I have a feeling you are really going to hate FRS because it is pvp. Inquisitors and higher ranking Jedi from FRS need to be considered as well for the future.

Vis for example is still way to high in end game content.

No it isn't other than a few quiks here and there. You just refuse to use the system properly. You can run a heroic instance and not get on the boards if you just take a few minutes at your shrine. Your choice not to do that as well as how many other Jedi and how many instances you run.

You ghost, there is absolutely nothing to do for 18 hour. (yeah except play your other 3 alst lol)

If you are smart you play your Jedi at the end of the night so if you die you get 8 hours sleep+8 hours work plus 2 hours food etc and bam ready to go. Again it is about thinking and planning and not seeing glowbats everywhere and you know this because multiple people on multiple occasions have explained these things to you. These constant complaints is just you living up to what you wrote when told it wasn't going to change and you wrote I will just keep posting until it does (paraphrasing).

Tip for you - Keep your Jedi xp maxed out all the time and it is not such a hassle.
 
I am sure when FRS releases , he will make a PV the same day to petition for Jedi that don't want to engage in pvp , to have an alternate way of advancing in the FRS , like you know kill 100 womp rats daily
 
After 1 year of Jedi patch going live , the XP had never been an issue till the guy who is always complaining that Jedi are too weak and BH are the boogeyman decides to make a PV about it in response to the Bh charges being available at 3k visibility , i am shocked .............<sarcasm off>
How shocking someone attacking any post I put for Jedi. People generally don't post anything about Jedi because of comments just like this. People complain about exp all the time, they don't make a post about it. How about real suggestions instead all you have done is complain about the PV providing absolutely nothing to the conversation. Other Jedi players don't make posts because they see how a couple people in the community don't just attack Jedi posts they go to the extreme.
 
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I am sure when FRS releases , he will make a PV the same day to petition for Jedi that don't want to engage in pvp , to have an alternate way of advancing in the FRS , like you know kill 100 womp rats daily
How shocking a key board warrior attacking a post. Do us a favour either provide actually feed back or don't reply. You have yet to offer anything to this conversation accept attacks. I really wish Devs would step in when people go out of their way to do this.
 
Other classes never have to worry about where they gain exp because they don't have a vis system to worry about.

Because they are not alpha classes. And btw I was talking to Dagis not you.

Also remember normies don't get a death penalty.

Again because they are not an Alpha class. Changing templates or leveling up or death xp matters not. It should be harder and this is just Padawan. I have a feeling you are really going to hate FRS because it is pvp. Inquisitors and higher ranking Jedi from FRS need to be considered as well for the future.

Vis for example is still way to high in end game content.

No it isn't other than a few quiks here and there. You just refuse to use the system properly. You can run a heroic instance and not get on the boards if you just take a few minutes at your shrine. Your choice not to do that as well as how many other Jedi and how many instances you run.

You ghost, there is absolutely nothing to do for 18 hour. (yeah except play your other 3 alst lol)

If you are smart you play your Jedi at the end of the night so if you die you get 8 hours sleep+8 hours work plus 2 hours food etc and bam ready to go. Again it is about thinking and planning and not seeing glowbats everywhere and you know this because multiple people on multiple occasions have explained these things to you. These constant complaints is just you living up to what you wrote when told it wasn't going to change and you wrote I will just keep posting until it does (paraphrasing).

Tip for you - Keep your Jedi xp maxed out all the time and it is not such a hassle.
You won't see an increase in glow bats
So why is there this resistance to something that isn't going to unbalance the game. If this unbalanced the game sure. It doesn't effect pvp even slightly

It seems anytime anything get mentioned about Jedi it gets slammed. But anything against Jedi has huge positive numbers. Hell look at the breeching charges pv. Huge positive numbers. Adjusting a collection crystal, upgrading the looks and making it worth getting crickets.

This isn't an attack on you at all since you actually provided real feedback.
 
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