- Proposal
- Tatooine Space Station throne room access mission should be available even after learning Astromech Management 2.
Either that or Beissa should be relocated somewhere else nearby where no throne room access is required.
I personally prefer keeping the space mission for flavor sake.
- Justification
- As far as I know, no other pilot factions have this kind of hard dead end where you're forced into ground gameplay or regrinding the whole thing if you didn't know beforehand.
This one should not be an exception.
- Motivation
- Being locked out like this feels like a noob trap, and quite honestly also looks unintended (all wiki articles mentioned refers to this as a "known bug").
Hello,
Training how to be a pilot with the Smuggler's Alliance pilot faction requires your character going into Jabba's palace throne room, but as of now, access to the throne room is only available by doing Jabba's Theme Park, Clone Armor, or Tatooine Space Station quest lines.
If you're playing exclusively as a pilot (ie. trader/no ground combat skills) the only available route would be through Tatooine Space Station quest line, however, said quest line is locked from you precisely when you need it the most: when you're asked to visit Beissa (located in the throne room) right after learning Astromech Management 2 (9th box), this however feels like a "bug" or at the very least a huge oversight, since it effectively locks you out of your pilot progression completely unless you cave in and engage in the other quest lines somehow, or regrind the whole thing all over again and remember to complete said quest before hitting that dreaded 9th box.
Training how to be a pilot with the Smuggler's Alliance pilot faction requires your character going into Jabba's palace throne room, but as of now, access to the throne room is only available by doing Jabba's Theme Park, Clone Armor, or Tatooine Space Station quest lines.
If you're playing exclusively as a pilot (ie. trader/no ground combat skills) the only available route would be through Tatooine Space Station quest line, however, said quest line is locked from you precisely when you need it the most: when you're asked to visit Beissa (located in the throne room) right after learning Astromech Management 2 (9th box), this however feels like a "bug" or at the very least a huge oversight, since it effectively locks you out of your pilot progression completely unless you cave in and engage in the other quest lines somehow, or regrind the whole thing all over again and remember to complete said quest before hitting that dreaded 9th box.