Make Queued Skills Take Priority Over Macro Commands

Make Queued Skills Take Priority Over Macro Commands
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Make Queued Skills Take Priority Over Macro Commands
Justification
If you queue up a skill, it should pause any macro going until the manually queued skill goes off first before continuing the macro.
Motivation
i hate having to spam click skills in order for them to beat the macro commands in the queue.
I dont know if its possible for R3 to do this, but it would make their skill based combat system so much easier to manage.