- Proposal
- Make Queued Skills Take Priority Over Macro Commands
- Justification
- If you queue up a skill, it should pause any macro going until the manually queued skill goes off first before continuing the macro.
- Motivation
- i hate having to spam click skills in order for them to beat the macro commands in the queue.
I dont know if its possible for R3 to do this, but it would make their skill based combat system so much easier to manage.