This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
- Status
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- Proposal
Remove armor and weapon hindrance for all master crafters.
- Justification
A lv1 crafter had no real way to take advantage of the removal of all hinderances from armor and weapons.
- Motivation
equipping and removing my armor 25 times a day.
I take my luck gear off and forget to put it back on sometimes and vise versa... It would just be a QOL update to crafter that would have no real impact on the game outside of being able to just leave your gear on all the time.
This suggestion has been closed. Votes are no longer accepted.
I'm finding it so funny not one other players thinks this is a good idea.
DENIED LOL
I also make the luck gear mistake. It sucks to be this dumb - but its not the gams fault, lol
ya lol for me it just a small quality of life thing really..
Work around is low Stat armor. I make 7.2% encumbrance and my trader moves normal. Have a full suit modded with luck and switch only exotics depending on what I'm making.
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