Master Underworld Smuggler Missions need more destinations

Master Underworld Smuggler Missions need more destinations
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Add more delivery destinations for top tier underworld smuggler missions, maybe the option to pick local delivery or interstellar delivery, also the BH rewards should also reflect the level of complexity of the smugglers mission (i.e the further the smuggler has to go, the further the BH has to go, the more they should earn)
Justification
Currently this is both repetitive for the smuggler and very predictable for the bounty hunter, no probe droids needed, already know where they're likely be going, just go straight to Dath and drop a seeker
Motivation
As it's always one of the same 3 locations, it's too easy to hunt and be hunted, very predictable and doesn't offer much variety for the smuggler experience
Been on both sides of the fence for these, the smuggler and the bounty hunter and while some people dont like space n thats fine, personally i'd like to see more space (or be given the option) I've not seen a single space one since upping from tier 4 to tier 5 I only ever see 1 of 3 locations on Dath itself and never anywhere else, Lucia at the Imperial Prison, Kam at the Science Outpost or Morris at the Nightsister Stronghold
 
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If you're going to suggest this, you should at least also suggest a BH gets actually decent credits for taking down a smuggler instead of the pathetic 20k that they get for the pain in the neck of going all the way to imperial prison or nightsister's themepark.

Honestly I'd argue that the entire smuggler/underworld stuff could use considerable work, but I personally don't think that making smugglers even more unsatisfying to pursue by making hunting them a complete reactionary crapshoot is the way to go.
 
If you're going to suggest this, you should at least also suggest a BH gets actually decent credits for taking down a smuggler instead of the pathetic 20k that they get for the pain in the neck of going all the way to imperial prison or nightsister's themepark.

Honestly I'd argue that the entire smuggler/underworld stuff could use considerable work, but I personally don't think that making smugglers even more unsatisfying to pursue by making hunting them a complete reactionary crapshoot is the way to go.
I agree with you, you're right, if the BH needs to put more work in then yea the reward shud also increase, as it stand currently they may as well take a damn bribe from the smuggler when they catch up to them and earn more, tho not entirely sure what you mean by "complete reactionary crapshoot" alot of regular pvp Bounty's come to a locked house and a player offline, i'd say that is more of a crapshoot
 
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