- Proposal
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- Justification
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- Motivation
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Okay, so I know this may sound like a radical suggestion, but hear me out... What if, like how bounty hunters are able to get paid to go after other players, that player businessmen(or persons) had a mechanic where they would declare a business competitor a rival, and send player thugs after their enemy's supply chain?
I mean, right now, there is really no way player business people can do anything to affect the business of their rivals?
Ok, so lets say this feature existed in the game. You are an architect, for example, and you have another architect who is doing better than you, and you want to ruin their business in order to increase yours(think about how the huts handle competitors) So for exampe, what if say I could hire a group of players,(with a binding contract) to go and destroy my rivals harvesters in the field. Or, maybe just damage them enough make them shut down, and cost my rival money and/or resources to repair them. You can call it corporate sabetage. It would be anonymous, unless the scruplulous players who did the deed ratted you out for a fee. In which case, then your rival would know who to retaliate on. There would have to be some kind of restrictions on this system so random players cant just go around breaking everyone harvesters for fun. One rule could be that this action is only available to masters of a profession, and can only be used on other masters of the same profession, so that high end players cant jsut pick on early level crafters.
Anyway, what do you think if we could do that?
I mean, right now, there is really no way player business people can do anything to affect the business of their rivals?
Ok, so lets say this feature existed in the game. You are an architect, for example, and you have another architect who is doing better than you, and you want to ruin their business in order to increase yours(think about how the huts handle competitors) So for exampe, what if say I could hire a group of players,(with a binding contract) to go and destroy my rivals harvesters in the field. Or, maybe just damage them enough make them shut down, and cost my rival money and/or resources to repair them. You can call it corporate sabetage. It would be anonymous, unless the scruplulous players who did the deed ratted you out for a fee. In which case, then your rival would know who to retaliate on. There would have to be some kind of restrictions on this system so random players cant just go around breaking everyone harvesters for fun. One rule could be that this action is only available to masters of a profession, and can only be used on other masters of the same profession, so that high end players cant jsut pick on early level crafters.
Anyway, what do you think if we could do that?
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