- Proposal
- Ability descriptions currently show their command and cooldown only. I propose adding the following:
- Damage Modifier
- Action/Mind/Force Cost
- Ability Type (Single Target, Cone, AoE, Buff)
- Range (For Cone abilities, the width of the cone in degrees as well)
- Accuracy Bonus/Penalty (If Applicable)
- Justification
- QOL change, this information can be already obtained through manual testing but this would save players the time.
- Motivation
- Ability damage modifiers change fairly frequently, so this would make it easier for players to know exactly what their abilities are doing without having to retest whenever there is a balance patch.
Other things like action/mind/force cost and accuracy bonuses are difficult to test, so adding them into the description would help with clarity.
Feel free to add in any other properties I might have missed.