- Proposal
- Move all artisan assembly and experimentation to the artisan tree.
- Justification
- It doesn't make much sense to spread out artisan experimentation across so many novice boxes. Moving it to master artisan would give more incentive to take that.
- Motivation
- If you are into min/maxing and want as many artisan experimentation points as possible you are required to go with a pretty dumb template. Chef in particular is a profession that has quite a few very good recipes that take artisan experimentation.
Currently Artisan Experimentation is spread across 6 different trees mostly in the novice boxes of crafting professions. Novice Chef/Novice Armorsmith/Novice Shipwright/Novice Architect/Novice Tailor. Master Artisan grants no additional experimentation. Wouldn't it make sense to move all of this to Master Artisan?