- Proposal
- Add defensive kd recovery to novice artisan. Or: remove traders pulling aggro as they arent allowed any form of combat ability anyways.
- Justification
- It will make trying to do content on traders less ridiculously painful for no reason but to be stubborn. You may not realize this but just because i dont want to do combat on a toon doesnt mean im not forced into it by aggressive npcs, all of which are red aggro on lvl 1 player characters.
- Motivation
- I can go do a collection for non combatants as well as combatants and get kd‘d by an npc fighting in near vacinity. After which i cannot stand up. Has happened more than once and goes along with forcing traders to be lvl 1 as well. Take wod for example, where im supposed to traverse dathomir with a lvl 1. Its a complete joke and easy way to end up dead.
As long as my trader can be KD‘d he should have a way to stand up after. Complete lack of foresight not giving non combat professions a way to stand after kd. Please fix!
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