- Proposal
- I propose that the population limit be lowered to 20 to attain city status as we do not have a larger player base like those of SWG Emu or SWG Legends to begin with.
- Justification
- Players do not want to travel 5000m, 6000m or 7000m to complete a quest or to buy items from a crafter's vendor located in a far off city. It is time consuming, boring and can have an impact on the player community if cities start loosing shuttleports, and this could drive them away to play other iterations of SWG, where the player community population is much higher.
This could also help to reduce instances of players creating multiple accounts to maintain city population.
- Motivation
- To make travel across the rather large planetary maps of SWG easier and to make it more convenient for players to go to various cities to shop player vendors, boosting the in-game economy.
I recently did a survey on the seven planets that allow player cities/housing. With the recent purge of individuals with multiple accounts and the talk of demolition of abandoned houses, some cities on these planets have lost or will loose enough population so they fall below the 30 toon threshold for that city to maintain a shuttleport. This loss, in some cases, has, or in the near future, will, add a great deal of travel time to the player community when having to travel to the far reaches of a planetary map to continue quests, or put some player vendors too far out of reach that people are unwilling to travel to buy vendor items, impacting members of the crafting community.
Some groups and individuals place their cities/small villages and houses based on having a nearby city with shuttleport access, when that city lost, or looses their shuttleport due to population drop, it affects those nearby players as well.
The following list is the number of player cities that have shuttleports on each of the qualifying planets.
Some groups and individuals place their cities/small villages and houses based on having a nearby city with shuttleport access, when that city lost, or looses their shuttleport due to population drop, it affects those nearby players as well.
The following list is the number of player cities that have shuttleports on each of the qualifying planets.
- Dantooine - 3
- Talus - 3
- Corelia - 2
- Naboo - 6
- Rori - 1
- Lok - 3
- Tatooine - 3