- Proposal
- A game mechanic that allows more junk loot to be gathered for the person who is RE.
- Justification
- Very time consuming and boring to gather the junk loot necessary to RE.
- Motivation
- Have more people willing to RE and have attachments available at a reasonable price. (Right now, there is no price that could get me to RE even one suit. I can see it taking months to gather enough loot to do so.)
Reverse Engineering (RE) takes a whole lot of junk loot to do. Because of changes made in Restoration to the loot drop and other aspects of the game, it seems to me that it must be nearly impossible to RE. I did a lot of RE in the SOE game. I gathered the junk loot by finding a mob and setting up a macro to afk kill and loot the NPC mob. Of course, this can no longer be done and it has to have a very negative impact on the persons who provide the RE service. Several things have impacted the RE player from gathering junk loot. You cannot run a macro afk because at random times, the game will dump it. If you are AFK for more than 15 minutes, you will be logged off, and the loot drop rates are very low making it nearly impossible to gather the needed amount of junk loot even when you are actively playing and not using any macros. I think I understand the reasons for the changes, i.e. making players actually play the game and having the game play be at a slower pace to name a couple and I don't even know if there are more. But there are some things that just get too boring to do. Running around killing NPC to maybe pick up one piece of junk loot after every 5 kills (and I have no idea what the drop rate is, this may be too generous) so that you can do another boring task - RE, is a little too much. There has to be some way of allowing persons who want to RE do the job without messing up other aspects of the game. There are a lot of people here who know the game and have a brain (do you like my rhyme, lol). So why not brain storm and see if we can figure this out?