- Proposal
- There are a couple different ways that the mechanism for changing blade colors could be implemented, either:
1) all lightsabers gain the option of adding an 'appearance crystal'. This appearance crystal is just any other color crystal that can be put into the lightsaber to change it's blade color appearance without adding any other additional stat mods;
2) Jedi gain the ability to 'retune' their color crystals while meditating at their shrine or temple. Retuning the color crystal changes the color of the color crystal (either randomly or by giving the jedi a choice from the existing colors), but does not change the stat mod
3) When a color crystal is tuned through the current existing process, the stat mod that generates on the crystal is randomized instead of being tied to a specific color
- Justification
- Any of the three mechanisms described above would result in a Jedi being able to ultimately use their preferred color blade with their preferred stat mod for their build without having to choose between one or the other.
- Motivation
- This is obviously a pure quality-of-life change, and would therefore be lowerer priority than some of the other things that are currently being worked on/balanced related to Jedi. However, having the option to customize and choose one's blade color without it impacting their build would allow players to put more of themselves into their character
The basic lightsaber color crystals currently have a specific stat mod (eg, lightsaber damage, force regen bonus, etc) tied to specific colors of color crystals. This forces Jedi to use a specific basic color crystal for their build instead of being able to chose which color they would like to color their blade. For example, neither the Red Color Crystal nor the Dark Red Color Crystal provide the Lightsaber Damage stat mod, meaning that someone can't use a red colored lightsaber if they want to maximize a lightsaber based build. Instead, Jedi should have a mechanism of changing their lightsaber's blade color to a color they prefer with no change in stats. This would be akin to the Armor Appearance system, where players can wear different clothes/armors visually that don't impact their defensive stats.
Depending on the exact mechanism, advanced/rare color crystals, like the Lava Crystal or Bane's Heart, could be excluded from being color changed in order to keep with lore and highlight the 'uniqueness' of the rare crystals.
Depending on the exact mechanism, advanced/rare color crystals, like the Lava Crystal or Bane's Heart, could be excluded from being color changed in order to keep with lore and highlight the 'uniqueness' of the rare crystals.