- Proposal
- Enable all npc types to be purchased through the storyteller venders and make it so those npcs are recognized as part of the quest.
- Justification
- Allows more creativity with player created quests. I get it, that this could cause for some players to just place npcs down and kill them off to complete another player quest to get completion rewards or whatever, but I believe having more creativity in creating quests would be worth that.
- Motivation
- The problem is the "kill /loot x npc" being limited to wild npc spawns, there is a 'go to generic location' where you can have the players go to a specific location and it's kind of weird that if I place say, a mauler npc down at that location, that the chronicles quest does not recognize that npc. Furthermore, if it can be done (chronicle system recognizes storyteller npcs), allow chroniclers/storytellers to purchase every type of npc available in the game.
Enable all npc types to be purchased through storyteller and able to be recognized by the chronicle quest system.