Attack Speed
All weapons have an attack speed(a base property of the weapon) and a modified speed(with your attack speed modifers applied*). This speed plus an abilities speed determines this games equivalent of a global cooldown between using abilities that utilize your weapon to perform the action(for example knockdown recovery does not use a weapon so has its own global cooldown).
*Note: Modified attack speed only reflects properly when in your character's possession, on bazaar it will just be the same as attack speed.
Sources of Attack Speed
The primary source of attack speed is from your skills, which will provide either General Ranged/Melee Speed or X Speed, where X is a specific weapon type.
Attributes will additionally provide more General Ranged/Melee Speed from
Ranged General and
Melee General respectively. Lastly exotics SEAs can additionally provide more X Speed.
Calculating Modified Attack Speed
Modified Attack Speed = Weapon's Attack Speed - (Effective Ranged/Melee General * .33 + General Ranged/Melee Speed) * .005 - Weapon Type Speed * Weapon Speed Efficiency
Weapon Type | Weapon Speed Efficiency |
---|
Unarmed/Force Power | 0.01 |
Pistol/1h | 0.009 |
Lightsaber | 0.0075 |
Carbine/Polearm | 0.007 |
Rifle/2H/Thrown | 0.005 |
Heavy Weapon | 0.003 |
Modified Attack Speed Cap
Weapon Type | Speed Cap |
---|
Unarmed | 0.8 |
Pistol/Flamethrower | 0.9 |
1h/Lightsaber | 1.0 |
Carbine/Pike | 1.15 |
Rifle/2h | 1.3 |
Heavy Weapon | 1.45 |
Calculating Your GCD
GCD = Modified Attack Speed(Capped) + Ability Speed - (Attack Speed + Combat Speed) * 0.01
Attack Speed(the stat not the concept) and Combat Speed granted by buffs, like Double Time, grant 0.01 reduced gcd per point, regardless of the speed cap. Note: some abilities have static GCDs, like Quickdraw which alway has a 1 second GCD regardless of speed.
Medical Speed
Medical abilities only benefit from Attack Speed(the stat) and Combat Speed. Offensive medical abilities additionally benefit from Medical Combat Speed and derived Medical Combat Speed from Opportune Chance.
Medical GCD = Ability Speed - (Attack Speed + Combat Speed) * 0.01
Offensive Medical GCD = Medical GCD - (Effective Opportune Chance * 0.33 + Medical Combat Speed) * 0.01