Entertainer

Entertainer
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  • Entertainer Profession Overview​

    Entertainer is one of the Starting Professions that branches off into a handful of unique elite professions. Those who wish to interact with a large portion of the player base and have a penchant for performing should consider playing as an Entertainer.

    This profession requires 77 skill points to master.

    Experience (XP) Requirements to Master Entertainer:
    • 31,000 Image Design XP (granted by performing Image Designs)
    • 66,000 Musicianship XP (granted by playing music with flourishes 1-8)
    • 66,000 Dancing XP (granted by dancing with flourishes 1-9)
    • 141,000 Entertainer XP (having players watch/listen to you)

    Base Skills Overview​

    Entertainers inspire their audience members. When players listen to or watch an Entertainer, they accrue a buff duration. The Entertainer may grant an Inspiration Buff at player request. There are several values that can be buffed such as a bonus to combat experience, faction points, and crafting success. All Entertainers have this ability, but can apply longer and larger buffs with more skill. Current maximum buff timer is 5hr 30min (6hr in player city: Entertainment District) with 20 Inspiration points.

    The basic Entertainer profession compromises different skill sets, three leading to an elite profession, with one as support.

    Builds for Full Buff timer and Maximum Inspiration points​

    • Master Dancer, Musician 4xxx, and Entertainer x444
    • Master Musician, Dancer 4xxx and Entertainer x444

    Image Design​

    Image Design is a character-modification ability that provides avatar modifications (including hair, skin, eyes, etc). If a character chooses to advance to full-fledged Image Designer they will have a wealth of abilities open to them in avatar modification.

    You gain XP by undertaking Image Design on another character or yourself. In a similar vein to crafting stations, some image design changes require you to be in a Salon (aka Image Design Tent).

    Dancing​

    Entertainers with Dancing skills learn fluid dancing abilities and are able to mesmerize their audience with their movements. Characters who advance to a full Dancer profession will find a whole world of dance and other visual delights.

    Dancer XP is gained by dancing and performing flourishes during your dance.

    Musicianship​

    Where Dancers captivate your eyes, the Musicians will be a treat for your ears. Entertainers with Musician skills will be able to construct and play basic instruments and learn new songs. Taking it a step further to Musician will enable the character to play large exciting instrument such as the Nalargon.

    Musician XP is gained by equipping and playing a musical instrument and performing flourishes during your song.

    Entertainer Item Use​

    This skill works with both Dancing and Music in that it enhances the Entertainer's ability to inspire their audience using more advanced instruments or fancier props. Advancing as far as possible in these skills is almost a requirement for those who wish to help as well as entertain.

    Entertainer XP is gained by having other characters listen or watch you playing an instrument or dancing. Having them clap, applaud or cheer will give you a small boost, however it does flood the chat with emotes!

    Gaining Experience​

    The first thing you could do, before you start advancing in entertainer profession, is to apply an inspiration buff on yourself. You can do that either by typing “/inspire self” or only “/inspire” without targeting anyone else. The other way is to click on the Inspire ability on your toolbar (pink icon). The xp bonus buff is called “Flush with success”. Initially you can apply only 12% xp bonus. Another option is to ask a friendly experienced entertainer to buff you for 15% xp bonus.

    For Dancing and Musicianship the easiest way is to just head to a cantina and play music or dance. You want to be aiming to perform two flourishes every 10 seconds in order to maximize the amount of XP that you gain. You could use a macro, to avoid constant clicking and get some free time to interact with other players. You could name this macro "Flourish" and it will automatically repeat (use the /dump command in chat to stop the macro). **When building macros, use whitelist commands to avoid macros being dumped by the server.**

    Code:
    /flourish 1;
    /pause 5;
    /flourish 2;
    /pause 5;
    /flourish 3;
    /pause 5;
    /flourish 4;
    /pause 5;
    /flourish 5;
    /pause 5;
    /flourish 6;
    /pause 5;
    /flourish 7;
    /pause 5;
    /flourish 8;
    /pause 5;
    /macro flourish

    Entertainer XP is more tricky because it requires a character to /watch or /listen to you - but it doesn't quite stop there. You only gain XP as you build up the Inspiration buff timer, once you're maxed out on this you won't acquire any more entertainer XP unless that character stops and re-watches/listens. In a perfect world, you'd have a whole host of people visiting the cantina/hotel for your inspiration buffs, however generally you'll have a more proficient entertainer offering buffs instead (it's a dog eat dog world). Alternatively, have a friend watch/listen to you and reset every few minutes. You can group with the other entertainers in the cantina/hotel and you will receive xp while someone is watching/listening to them.

    If you do not have a friend available and cantina trade is poor, SWG R3 does have an answer. Each account may have multiple characters. You can "Multi-Box" by running two instances of the game with a different character in each. You can run the following macro on your non-entertainer to reset the watch/listen when the buff timer builds to 3hr 30m (name this macro "Listen" - for a dancer replace the listen with watch). This just helps to simplify the process.

    Code:
    /listen;
    /pause 240;
    /stoplisten;
    /pause 3;
    /macro listen;

    Useful Commands​

    /coverchargeOpens a pop-up box to set a fee for your Inspiration Buff. Currently most entertainers leave set at zero and live off Mission Terminals and Tips. Novice Entertainer Skill
    /tip <name> <credits>Entering /tip with a target or /tip <name> <amount> will transfer money from your credits to another player. e.g. /tip Padme 10000
    /splitc <credits>When grouped with other entertainers, this is best way to split tips. Type /splitc <full amount of tip> to evenly divide your tip with the group.
    /stopdance OR /stopmusic CAUTION DO NOT USE IN GROUPSStops you AND YOUR GROUP from performing *use with caution!*
    /listen OR /stoplistenListen or stop listening to a musician It is not unusual to listen and watch fellow group members while performing as an entertainer.
    /watch OR /stopwatchWatch or stop watching a dancer. It is normal to listen and watch fellow group members while performing as an entertainer.
    /bandflourish 1Whole group performs same flourish, choose 1 through 8
    /dumpends all macros

    Entertainer Group Macro​

    Code:
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 1;
    /pause 4;
    /bandFlourish 3;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 1;
    /pause 4;
    /bandFlourish 5;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 1;
    /pause 4;
    /bandFlourish 6;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 1;
    /pause 4;
    /bandFlourish 7;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 1;
    /pause 4;
    /bandFlourish 8;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 4;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 2;
    /pause 4;
    /bandFlourish 1;
    /pause 8;
    /bandFlourish 1;
    /pause 4;
    /macro bandstarwars2;