Ranger

Ranger
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  • Striders Set
    Makes you even more stealthy and allows you to escape combat with a Decoy.

    Each piece has the following mods.
    Stat Mods
    Opportune Chance: 30​
    Skill Mods
    Camouflage:​
    20​
    Vanish Movement: -10​
    Required Profession: Master Ranger​

    Set Bonuses.
    3 Piece Bonus:
    Gain the Decoy ability. Decoy creates a holographic image of yourself that will taunt all nearby enemies, and put you into stealth for a short duration.​
    4 Piece Bonus:
    30 second reduction to Decoy cooldown. Gain the Decoy ability. Decoy creates a holographic image of yourself that will taunt all nearby enemies, and put you into stealth for a short duration.​
    5 Piece Bonus:
    60 second reduction to Decoy cooldown. Gain the Decoy ability. Decoy creates a holographic image of yourself that will taunt all nearby enemies, and put you into stealth for a short duration.​

    Trappers Set
    Allows you to place traps from Stealth and makes one of the traps into a Dire Root, an unbreakable debuff.

    Each piece has the following mods.
    Stat Mods
    Defense General: 30​
    Skill Mods
    Resist Snare: 10​
    Stealth Trap Chance: 10​
    Required Profession: Master Ranger​

    Set Bonuses.
    3 Piece Bonus:
    +25% Dire Root Chance while using Traps that affect movement. Dire Root cannot be prevented or dispelled through normal means. An NPC under this effect is mezmerized.​
    4 Piece Bonus:
    +50% Dire Root Chance while using Traps that affect movement. Dire Root cannot be prevented or dispelled through normal means. An NPC under this effect is mezmerized.​
    5 Piece Bonus:
    +100% Dire Root Chance while using Traps that affect movement. Dire Root cannot be prevented or dispelled through normal means. An NPC under this effect is mezmerized.​