Inspiration Buffs consist of a modifier, a cost, an effect per point, and a maximum spend, which work as follows:
- Modifier - The actual mechanic, attribute, or skill rate that is modified.
- Cost - The number of Inspiration Points required to apply this modifier by one time.
- Effect - The amount of effect applied per point.
- Max - The maximum amount of times this modifier can be applied.
Players may use the
/getInspiration
command in-game to view their current Inspiration Buff, if they have one.
Attribute Buffs
Defense General (Agility)
Increases your
Defense General Attribute.
- Cost Per Point: 1
- Maximum Stacks: 10
- Effect on Modifier per Point Spent: 10
- Maximum Effect Value: +100 Defense General
Toughness Boost (Constitution)
Increases your
Toughness Boost Attribute.
- Cost Per Point: 1
- Maximum Stacks: 10
- Effect on Modifier per Point Spent: 10
- Maximum Effect Value: +100 Toughness Boost
Opportune Chance (Luck)
Increases your
Opportune Chance Attribute.
- Cost Per Point: 1
- Maximum Stacks: 10
- Effect on Modifier per Point Spent: 10
- Maximum Effect Value: +100 Opportune Chance
Ranged General (Precision)
Increases your
Ranged General Attribute.
- Cost Per Point: 1
- Maximum Stacks: 10
- Effect on Modifier per Point Spent: 10
- Maximum Effect Value: +100 Ranged General
Endurance Boost (Stamina)
Increases your
Endurance Boost Attribute.
- Cost Per Point: 1
- Maximum Stacks: 10
- Effect on Modifier per Point Spent: 10
- Maximum Effect Value: +100 Endurance Boost
Melee General (Strength)
Increases your
Melee General Attribute.
- Cost Per Point: 1
- Maximum Stacks: 10
- Effect on Modifier per Point Spent: 10
- Maximum Effect Value: +100 Melee General
Combat Performance Buffs
Action Cost Reduction
Reduction to all action costs.
- Cost Per Point: 5
- Maximum Stacks: 1
- Effect on Modifier per Point Spent: 5%
- Maximum Effect Value: 5% reduction to all action costs
Critical Hit
Increase to the chance to strike a critical hit.
- Cost Per Point: 5
- Maximum Stacks: 1
- Effect on Modifier per Point Spent: 3%
- Maximum Effect Value: 3% increase to the chance to strike a critical hit.
Critical Hit Defense
Decrease to the chance to be struck by a critical hit.
- Cost Per Point: 5
- Maximum Stacks: 1
- Effect on Modifier per Point Spent: 3%
- Maximum Effect Value: 3% decrease to the chance to be struck by a critical hit.
Melee Speed
Increases the
speed at which melee attacks are performed.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5
- Maximum Effect Value: +25 Melee Speed
Melee Accuracy
Increases the
accuracy of melee attacks.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5
- Maximum Effect Value: +25 Melee Accuracy
Ranged Speed
Increases the
speed at which ranged attacks are performed.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5
- Maximum Effect Value: +25 Ranged Speed
Ranged Accuracy
Increases the
accuracy of ranged attacks.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5
- Maximum Effect Value: +25 Ranged Accuracy
Knockdown Defense
Decreases the likelihood of being successfully knocked down.
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5%
- Maximum Effect Value: +25% Knockdown Defense
Healing Efficiency
Increases the strength of your heals.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 3%
- Maximum Effect Value: +15% Healing Efficiency
Movement Speed
Increase to movement speed.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 1%
- Maximum Effect Value: 5% Movement Speed
Second Chance
Increase to the chance to automatically heal damage when hit in combat.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 4%
- Maximum Effect Value: 20% increase to the chance to automatically heal 400-600 damage when hit in combat.
Resilience
Reduction to the damage received by damage over time effects.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 4%
- Maximum Effect Value: 20% reduction to the damage received by damage over time effects.
Utility
Droid Find Speed
Increase to Bounty Hunter find speed.
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5%
- Maximum Effect Value: 25% increase to Bounty Hunter Droid Find Speed
Flush With Success
Increase to the experience points gained from all sources.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 3%
- Maximum Effect Value: 15% increase to experience points gained from all sources.
Player vs. Player (PVP)
PvP Damage Reduction
Reduction to weapon and armor decay from PvP.
- Cost Per Point: 3
- Maximum Stacks: 2
- Effect on Modifier per Point Spent: 2%
- Maximum Effect Value: 4% decrease to damage dealt by other players during PvP.
PvP Decay Reduction
Reduction to weapon and armor decay from PvP.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 10%
- Maximum Effect Value: 50% reduction to weapon and armor decay from PvP.
PvP DoT Resist
Resistance to damage over time effects from other players during PvP.
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5%
- Maximum Effect Value: 50% resistance to damage over time effects from other players during PvP.
Resistance Buffs
Kinetic
Increases your resistance to kinetic-based damage.
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 200
- Maximum Effect Value: +1,000 Kinetic Damage Resistance
Energy
Increases your resistance to energy-based damage.
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 200
- Maximum Effect Value: +1,000 Energy Damage Resistance
Elemental
Increases your resistance to elemental-based damage (heat, cold, acid, and electricity)
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 225
- Maximum Effect Value: +1,125 Elemental Damage Resistance
Artisan and Crafting Buffs
Crafting Assembly
Increase to general assembly while crafting or making repairs.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 1
- Maximum Effect Value: +5 increase to general assembly while crafting or making repairs
Amazing Success Chance
Increase to the chance to have an amazing success while crafting.
- Cost Per Point: 5
- Maximum Stacks: 2
- Effect on Modifier per Point Spent: 1%
- Maximum Effect Value: 2% increase to the chance to have an amazing success while crafting.
Factory Speed
Increase to factory speed.
- Cost Per Point: 1
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 5%
- Maximum Effect Value: 25% increase to factory speed.
Hand Sampling
Increase to the quantity of resources gathered through hand sampling.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 2%
- Maximum Effect Value: 10% increase to the quantity of resources gathered through hand sampling.
Harvest Faire
Increase to the quantity of resources gathered by harvesters.
- Cost Per Point: 2
- Maximum Stacks: 5
- Effect on Modifier per Point Spent: 1%
- Maximum Effect Value: 5% increase to the quantity of resources gathered by harvesters.
Resource Quality
Increase to resource quality when crafting.
- Cost Per Point: 5
- Maximum Stacks: 2
- Effect on Modifier per Point Spent: 2%
- Maximum Effect Value: 4% increase to resource quality when crafting.