The Restoration server features a completely new unlock system for the Jedi profession.
Anyone can become a Jedi, even crafters and entertainers.
The Jedi journey can be a long one, potentially causing burn out and reduced enjoyment of the game. It is a good idea to have a goal outside becoming a Jedi.
The unlock process is broken down into 5 Phases.
Phase 4 is where you become a Jedi.
The character that completes the unlock process will become a Jedi.
When you become a Jedi, you can receive an additional character slot with an /occupyUnlockedSlot command.
An account can only have 1 Jedi, but up to 4 Force Sensitive characters.
You can check your force sensitivity status at any time.
Use the /checkForce command to see your current progress.
Here is what the status window looks like.
Click on the image to enlarge it.
Developer Diaries
Developer Diaries are a trustworthy source of information that can provide answers to most common questions.
*Keep in mind that newer diaries may supersede anything previously noted in the previous diaries.
Read about the setting and the story of the Jedi. Learn about the new factions and what part they will play in the Jedi questline.
Phase I: Procuring Proclivity...
This phase consists of three requirements, which can be completed in any order.
For example,it is possible to complete C before A.
Requirement A: Universal Requisites
Discovery of The Force will require exploration throughout the ground and space on group and solo adventures. Everything encountered along the way, from artifacts and horticulture to creatures and conclaves, will play a role in your saga.
This requirement is focused on completing an in-game content threshold.
Complete explanation by the Developer:
"To achieve A, you have to do all of the following:
- Have a character that is at least 30 days old and has played for 24 hours of play time
- Master any one of the advanced professions
- Master any of the secondary professions (Pilot or Chronciler, not including Politician)
- Complete the Jedi POIs collection, including the hidden POIs
- Complete a threshold of points you earn by completing badges/collections which are weighted by category (there is a specific list, and it does not include any of the random highly difficult ones like gems, and I would imagine any related to Jedi would be valuable)
- Complete a threshold of game content (e.g., themeparks, group activities like DWB/Corvette/Instances/Heroics), but we've already said legacy is not included
And weighting/point value of collections/badges/content changes over time*"
― Aconite
"Also the point values change proportionate to what people do
So if everyone does corvette during the next reset it might weight that less versus dwb for example"
― Aconite
These are hidden POIs that are required to complete the A requirement.
Being near these objects for a certain period of time (which may take up to 30–45 minutes) grants you a hidden badge.
This is how these Altars look like.
Altars can be found on each planet except Dantooine. On Dantooine, you will find Ancient Ruins with no Altar (the badge will also be instant).
Below is a list of these ruins and their locations. Utilize the attached document to add all Jedi POIs to the datapad at once.
Tip: Write down every Altar Badge after you add it to the collection. To check if the collection is complete, navigate to the Collections Tab and uncheck "Show Completed", If the "Jedi Exploration" line is not showing up, then you have successfully completed the Altar and "Jedi Exploration" collections.
These altars are a hidden part of the Jedi POI Exploration collection/badge. To make tracking it easier download and drop this file into your SWG Resto folder, then in-game type "/load JediPOI.txt", once you get the confirmation type "/AddWPs". Make sure you have room in your datapad for 15 waypoints. As you visit each location, delete the waypoints once the badge pops.
Planet
Waypoint
Description
Dantooine
/way Dantooine 1930 -4745
Ancient Ruins of what appears to be a Jedi Temple.
Corellia
/way Corellia -2482 7644
On top of the hill in northwest area of the map
Tatooine
/way Tatooine -7588 -4453
In the hills not too far from Jabbas Palace
Naboo
/way Naboo 2730 -803
In the mountain reigon near Dee'ja Peak
Lok
/way Lok -2030 7568
In the northwest area near the starport
Rori
/way Rori 6123 48
On small hill near a big tree in the east region of the map
Talus
/way Talus 4288 864
In the crater behind Lost Village of Durbin POI
Dathomir
/way Dathomir 88 6559
On the skew side of the shore
Endor
/way Endor -3295 7484
On top of the hill in the northwest region of the map
Yavin 4
/way Yavin4 -7500 6867
In the shallow water in the northwest region of the map
Kashyyyk
/way Kachirho 876 507
Underneath a waterfall at the dead end
Mustafar
/way Mustafar -3383 -119
Underneath a lava waterfall on the West side of the planet
Requirement B: Inciting Incident
To be benighted, it appears to be pure luck or a near miss, but to the enlightened, it is the crux juncture signifying the first spark of discovery for a latent power that has always existed deep within. This specific moment of discovery, different for every being, is precipitated when you need it most and denotes the start of a new journey towards the force.
You've discovered a deeper connection to the world around you than you thought possible, but you aren't yet sure what it means. Perhaps you should converse with someone who serves diverse perspectives and share your story as they may be able to put you in contact with someone who can help. You must be careful, however, because there are plenty of people looming in the shadows looking to exploit anyone they can.
This Phase is is centered around solving riddles and meditating in the spots that those riddles hint at.
In the end, the player will receive a special structure as a reward.
Pre-requisite
For this part you need to go to a cantina and speak to "a bartender". Bartender will be different for each player.
Make sure no Imperial NPCs are in the vicinity. If it is the correct bartender, then the following conversation will happen:
a bartender:Welcome! Hey, you look a bit parched. Is there anything I can do for you? PC:I'm looking for some information. a bartender:What kind of information? PC: Do you believe in the supernatural? a bartender:I've been serving here for years and you can believe I've seen it all... Why? PC:I have this connection to the world around me I can't explain and I'm looking for someone who can. a bartender:I will reach out to a few friends and see if someone can help. But keep this to yourself.
After this conversation you will get a pop-up transmission:
<Comm>:I've heard you're looking for someone to help with your "connection to the world." We should speak soon, but I want to make sure you have what you claim. <TRANSMISSION // INTERRUPTED> <Comm>:Buckets! <<##>> It's too dangerous to talk now. I've sent you some challenges. If you complete them, I'll know you are who you claim to be and you will hear from me again.
Of billowing clouds where lives are among the sky, this lighted world sits nearby. Find the base of a burgeon of trapezium basins and meditate near the dangerous edge. Among the glow what shall emerge is the answer to help you cross the verge.
/way Mustafar 1180 2173
The Second Appraisal
Just beyond a nucleus of nebulae is a fellowship vying for wanderlust. Meditate while confined by a vale cleaved with tributary, as it certainly makes a marvelous sight, and will be what brings you your light.
Singleton association was of preference for this egalitarian would disregarded by its infamous celebutante of origin. Where the trees see the zenith, meditating upon this apogee will bring you a vista and the peace that comes with its observation.
/way Naboo -5486 4866
The Third Appraisal
Meditating close to the littoral of this star adjacent appendage may cause another proximity emergence to make history here. But when you encounter this occluded body, you shall have nothing to fear, as the song of cognition will be all that you hear.
Don't heel to your hesitations or engage in machinations, be positive you can find the fourteen pieces needed to put this puzzle together. Meditate close, it doesn't really bite, but be careful not to enter, as that'll certainly cause a fright.
/way Tatooine -6176 -3372
The Final Part
After completing all the challenges, you will be asked to seek the shrine that is more attuned with you than the others.
Find it and meditate near it.
List of Shrines:
You can copy and paste each line of waypoints in the chat to add them all to the datapad at once.
The Force flows through all things, but clearly, on Dathomir, there exists a convergence of its stream. Perhaps it is something new or ancient, but The Force is strong with its people there. Among them exists a Village. Shrouded in the mists, a group of Force Sensitives found refuge with the aid of The Force itself. The planet, indeed the very galaxy, had turned against these people, but these Villagers had found refuge and community in the most unlikely of places, deep in the wastes. The Force seemed to seek to balance this tide with a protective barrier, warding away any non-Sensitives and offering solace to those that had felt the spark.
The Village is where Force Sensitive Initiates will begin to take their first steps into a larger world.
During this Phase you will have a choice of unlocking Force Sensitive Skills.
They can be beneficial for all kinds of professions.
In the walls of these safe houses, there is no conflict; it is a place of learning and rest. Here you will train your “Jedi” skills with the Mysterious Figure and other characters you will encounter along the way.
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