This quest can be completed solo; but is easier, and grants bonus rewards, as a group.
Acquiring Shield Frequency Code
Proceed to a camp, the surveillance droids nearby indicate the name of the camp. These names change every Phase 3. Within 100m of the camp there will be non-aggressive Patriots that can be killed to get a Remote Frequency Code.
This code has a 6 day lifespawn. Once acquired, return to Captain Sarguillo to turn the Remote Frequency Code into a camp specific shield generator remote.
You can additionally loot chips that, when decrypted by Captain Sarguillo, provide waypoints to camps. The next waypoint acquired will always correspond to the last frequency decrypted.
Assaulting a Camp
Once you have located the camp you have a shield generator remote for, the next step is to assault the camp. Upon using the remote, the turrets and gates become vulnerable and waves of 8-10 patriots start spawning and running in. To spawn the commander you must kill at least 5 of these defending patriots.
First things first though, there are two outer turrets, an outer gate, a single inner turret, and an inner gate that need to be cleared. The inner gate can be dealt with after getting 5 kills, the others will hinder your progress towards getting 5 kills.
The spawns despawn after a certain amount of time as a new spawn appears. For getting your 5 kills you can try to pull off 2 or 3 at a time to deal with, beware the turrets are strong and will shoot you if they can see you. Once you have 5 kills, the best bet to get into the base, after the gate is destroyed, is to time it to run in as a group is despawning before a new spawn arrives and avoid an impossible fight against a full spawn.
Once inside, radial the Rallymaster and capture. This starts an invisible 1 hour timer to escort the commander back to the Village. Beware the base guards will still be spawning so you will either need to time leaving or just burst run out. Additionally, packs of 4 patriots will spawn repeatedly while you escort the Rallymaster back.
Each iteration of the objective can occur in one of two ways:
Way One:
You are given a Radiation Sensor in your datapad. Opening your datapad and using it gives you window that periodicially updates on whether you are moving closer or away from the target.
Proceed to the target using this hot/cold system(the higher the number the truer your heading is), and kill the Patriots guarding the camp when you reach it.
Return to Dageerin for a new target.
Way Two:
You are given a waypoint to the camp. Kill the Patriots guarding it and return to Dageerin.
Beware: the 7th and 8th camp will be slightly harder, with a 1/2 CL90 Elites among the Patriots.
This quest involves surveying for a series of resources at a 50%+ concentration. You do not need to sample, just survey with the tool at a spot with a high enough concentration. You can go to other planets and still get credit.
In a random order, the following has to be surveyed:
Aluminum
Gemstone
Energy
Ore
Copper
Steel
Iron
Gas
Rewards:
7 random crates of either Endrine, Rudic, Ostrine, Ardanium II, or Wind Crystal
All Schematics use Artisan Assembly/Experimentation
To complete the quest you must turn-in a total of 20 of the following in any combination:
Power Supply: 2 Similar Ostrine Ore, 3 Similar Endrine Ore, 5 Similar Wind Crystal Energy, [optional] 1 Power Supply
Primary Computer: 4 Similar Rudic Ore, 3 Similar Ardanium II Energy, 3 Similar Wind Crystal Energy, [optional] 1 Primary Computer
Regulator: 5 Similar Rudic Ore, 5 Similar Ostrine Ore, [optional] 1 Regulator
Shield Connections: 10 Similar Ostrine Ore
Shield Housing: 6 Similar Endrine Ore, 4 Similar Rudic Ore
Unit Computer: 4 Similar Rudic Ore, 6 Similar Ardanium II Energy, [optional] 1 Unit Computer
Endrost Alloy: 8 Similar Endrine Ore, 1 Ostrine Ore, 1 Wind Crystal Energy
Beware: The [optional] craft components are entirely a waste, and provide no benefit.
Each of the turn-ins takes a total of 10 resources, in various combinations, to craft, meaning you will need at least 200 resources to complete this step.
The Village Shields is a non-functional schematic that is intended for information on how all the defenses are calculated together for the Village.
Reward:
Unlocks Crafting Mastery - Experimentation
Lightsaber Crafting Tool (Paid out at the end of the week, 20 guaranteed critical success assemblies if you had most quantity or best quality in a category, 5 otherwise)
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