Allow Heroic Sets to be exchanged at a vendor for a cost. Tokens, credits or player activity rewards (TBC)

Allow Heroic Sets to be exchanged at a vendor for a cost. Tokens, credits or player activity rewards (TBC)
This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
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Proposal
Allow Heroic Jewellery pieces/set to be traded at a special vendor for a cost ie 500k per piece, or x amount of fortitude/bf tokens / player activity awards
Justification
A big part of SWG's draw is the fact there is so much variety in terms of builds and previously should you wish to try something new, respeccing was relatively simple. Now the heroic sets are here, you need to spend a huge amount of credits to buy a new set or spend a large amount of time farming heroics. In my opinion, this restricts people trying with new builds / respeccing and takes away a big part of the games lure.
Motivation
Be able to change templates and try new things, without having to spend a large amount of credits, or hours doing heroics in order to do so and still be "competitive".
Allow Heroic Sets to be traded at a cost via a vendor.
 
This suggestion has been closed. Votes are no longer accepted.
I will say this there is nothing “fun” at all about farming heroics for tokens.

I am not entirely sure why this is getting so much hate.

I can totally see Nitrate’s point and having an credit sink which allows a player to swap sets seems like a good idea.

Although I would suggest increasing the credit sink to be more around 1-3m
 
You can do all 5 heroics in about 3 hours. In 18 hours you'll have 2 heroic jewelry sets - one from getting 30 tokens, and another from all the loot you'll have sold. That means the true time to get a set on average is about 9 hours. And if you sell your old set for even just half the cost of the new set, now you're looking at about 5 hours of time to exchange sets. Yes, it'll require a little time in the trade forums to make it happen, but it's not unachievable - even for those with limited play time.

My recommendation is to get connected with a group that runs regular heroics. If you're not already in the grouping server, you can join here: https://discord.gg/pP9Qq4Qd
There are multiple runs happening per day at different time zones.
you are forgetting that the poster's time is very valuable and doesn't have the time to waste on getting the heroic sets, he just want to be competitive in 1hr windows on the weekends :rolleyes:
 
I will say this there is nothing “fun” at all about farming heroics for tokens.

I am not entirely sure why this is getting so much hate.

I can totally see Nitrate’s point and having an credit sink which allows a player to swap sets seems like a good idea.

Although I would suggest increasing the credit sink to be more around 1-3m
i agree farming anything isn't fun but it's there for a reason , he or anybody does not have to farm anything , they can just purchase the sets from someone , BUT that is the thing they don't want to spend the time farming the tokens nor do they want to buy them at the prices currently sold .
So let me ask you should the X-wing that requires 75k GCW tokens be available for sale for 3m credits ? Because there are lot of players who would want that item to get the best ITV in the game without having to waste time doing PVP
 
I will say this there is nothing “fun” at all about farming heroics for tokens.

I am not entirely sure why this is getting so much hate.

I can totally see Nitrate’s point and having an credit sink which allows a player to swap sets seems like a good idea.

Although I would suggest increasing the credit sink to be more around 1-3m
Heroics are by far the most interesting (and challenging) PvE in the game. If there is 0 fun in heroics for you, then you likely don't enjoy any PvE. If all you want to do is PvP, and you only have limited time to do so, the MMO genre probably isn't for you. I'd recommend a first person shooter where you don't have any grind and can find a session whenever your schedule permits.
 
Heroics are by far the most interesting (and challenging) PvE in the game. If there is 0 fun in heroics for you, then you likely don't enjoy any PvE. If all you want to do is PvP, and you only have limited time to do so, the MMO genre probably isn't for you. I'd recommend a first person shooter where you don't have any grind and can find a session whenever your schedule permits.
i don’t believe that pve should be mandatory to be competitive in PvP.
 
I will say this there is nothing “fun” at all about farming heroics for tokens.

I am not entirely sure why this is getting so much hate.

I can totally see Nitrate’s point and having an credit sink which allows a player to swap sets seems like a good idea.

Although I would suggest increasing the credit sink to be more around 1-3m
No hate just that every item that appears and is time consuming and/or difficult to get ends up with these kind of proposals. (not to mention what Jcan just pointed out). It might sound like a good idea but if we go that way might as well just put everything on a vendor not to mention his secondary proposal sounds like it might be a coding ick with trying to see some sets are one thing and some are another and some are another....If you try to please everyone you end up pleasing no one. I am one that has little time and usually plays solo to boot. Does that mean they should change the game to fit my style? There is stuff on GCW and BF tokens I would like but realistically can't get easily so those should be changed? Of course not. They have provided more than 1 way to achieve these items already. Oh and lastly the tossing around of the word fun. "Fun" is subjective so what is boring to some is fun to others. So no hate.
 
i don’t believe that pve should me mandatory to be competitive in PvP.
Fair enough, but the implementation of that philosophy will go way beyond what this PV is about. Now we're talking about a total overhaul of loot and reward systems for the entire game.
 
i don’t believe that pve should me mandatory to be competitive in PvP.
Well that is a problem seeing as Ornj has clearly stated this is a PvE game AND PvE is the base on which it is built AND PvP is what % of the population? I will be generous and say 20% when it is really more like 10-15% but only at certain times while PvE is 100% of the time. I do agree it would be interesting to see them split the two into 2 different games almost but that is not going to happen. To be fair PvP has a large influence on the game and is geting a decent amount of content and it should just like space should.
 
But nothing on the pvp vendors are mandatory to do end game PvE

It is not even close to been the same thing. 🤷‍♂️

Unless of course you wish to have high end required items locked behind pvp only activity’s?
 
But nothing on the pvp vendors are mandatory to do end game PvE

It is not even close to been the same thing. 🤷‍♂️

Unless of course you wish to have high end required items locked behind pvp only activity’s?
No I agree it would be nice if they were seperate games almost but they are not and are not going to be anytime soon. Though we could debate this endlessly and say you could buy or trade things from pvp vendors to get stuff for pve. But that is not what this PV is about.
 
But nothing on the pvp vendors are mandatory to do end game PvE

It is not even close to been the same thing. 🤷‍♂️

Unless of course you wish to have high end required items locked behind pvp only activity’s?
the same can be said for heroic sets ? or are heroic sets now mandatory to pvp ?
Were players not engaging in pvp before heroic sets ?
The irony in all of this is , its pvp players that cry and complain for a certain set to get nerfed to the ground (ranger set) then all those players with ranger sets jump to the next flavor of the month set till it gets nerfed and continue the trend , Ornj was very gracious to give those players with ranger set a way to exchange them , in reality he shouldn't have given that option , give it is the pvp players that get the sets nerf then dont want to pay for a new set nor grind for the tokens , because it seems only their time is valuable
 
No I agree it would be nice if they were seperate games almost but they are not and are not going to be anytime soon. Though we could debate this endlessly and say you could buy or trade things from pvp vendors to get stuff for pve. But that is not what this PV is about.
No the pv is about an option to TRADE and existing bought set (not the free one), for a full set and a significant credit sink.

I think somewhere in the region of 1-5m would be sufficient.
 
the same can be said for heroic sets ? or are heroic sets now mandatory to pvp ?
Were players not engaging in pvp before heroic sets ?
The irony in all of this is , its pvp players that cry and complain for a certain set to get nerfed to the ground (ranger set) then all those players with ranger sets jump to the next flavor of the month set till it gets nerfed and continue the trend , Ornj was very gracious to give those players with ranger set a way to exchange them , in reality he shouldn't have given it is the pvp players that get the sets nerf then dont want to pay for a new set nor grind for the tokens , because it seems only their time is valuable
Heroic sets are mandatory for PvP… 🤣
 
No the pv is about an option to TRADE and existing bought set (not the free one), for a full set and a significant credit sink.

I think somewhere in the region of 1-5m would be sufficient.
i would like to trade my jedi master cloak for a jedi knight or an outcast cloak for 1-5m
i would also like to trade my current ITV for the gunship ITV for 1-5m
i would like to trade my juyo saber for an exar kun saber for 1-5m
see where this is going ...............
 
No the pv is about an option to TRADE and existing bought set (not the free one), for a full set and a significant credit sink.

I think somewhere in the region of 1-5m would be sufficient.
How are you going to know the difference between the free one and a bought/earned one? Once you have them you can't tell which is which. The coding for that alone would be an issue.
 
How are you going to know the difference between the free one and a bought/earned one? Once you have them you can't tell which is which. The coding for that alone would be an issue.
They are, one is no trade shared.

I am sure if the devs support the idea there would be a way.
 
You can try and test different sets/builds on TC before you commit to them on live. And there is a player driven market for sets you can exchange with already. Why do we need this? Feels totally unnecessary and a waste of dev time.
 
You can try and test different sets/builds on TC before you commit to them on live. And there is a player driven market for sets you can exchange with already. Why do we need this? Feels totally unnecessary and a waste of dev time.
I know some people never change builds.

But someone like myself I can change builds like the wind changes direction a 18hour grind or 15-30m credit charge doesn’t fit with this very easily.

And tbh just because you can “test” on tc, it’s impossible to cover lots of different game styles from solo to group PvP, solo to group PvE etc.

But let’s be honest, this would only benefit pvp’ers who have no interest in grinding 20 hours of heroics or credit farming..
 
I know some people never change builds.

But someone like myself I can change builds like the wind changes direction a 18hour grind or 15-30 credit charge doesn’t fit with this very easily.
But maybe the game shouldn’t really be about changing builds like the wind? lol

With this direction we’ll then see arguments for a frog where you can exchange armour, weapons, SEA’s, all to accommodate build switching “like the wind”.

It’s just a bad path to go down and imo unnecessary.
 
But maybe the game shouldn’t really be about changing builds like the wind? lol

With this direction we’ll then see arguments for a frog where you can exchange armour, weapons, SEA’s, all to accommodate build switching “like the wind”.

It’s just a bad path to go down and imo unnecessary.
We already can get new armour and seas any time we want to change builds.

Same as weapons etc.

Heroic tokens are the only part of the game which is mandatory to be done through heroics and this is required for PvP.
 
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