- Proposal
- First, I think increasing the number of missions you can obtain from mission terminals should be increased. I am not 100% sure on the number but it should be 4. Also, from the mission terminal, we should be able to select a mission direction. I think the mission payouts should slightly increased and should be based on planet difficulty, with Dantooine, Lok, Endor, Yavin IV, and Dathomir having boosted payouts (but higher difficulty). Lastly, I think there need to be more NPC / creature mobs at missions while soloing.
- Justification
- The big justification is QoL which would be a major benefit to players. The second major justification is balancing and making more ways to earn credits. Lastly, increasing NPC/ creature mobs would make the world feel more alive and it would help with XP.
- Motivation
- For increasing the number of missions, the motivation is saving some time because grabbing two and having to go back to town can take a while. For slightly increasing mission payouts, currently, everything is inferior to running space missions and I just think the ground side needs some love- making the payouts and difficulty tied to planets would be a good move. While running solo missions, I noticed that there are only 2-3 NPC / creature mobs at any given time and I think there should be more.
I've always been a fan of grabbing missions from terminals but I think there could be some improvements that are very impactful.