- Proposal
- To have a slight increase of Duty Mission Tokens paid out to make them feel more worthwhile to get. And to reward the risk taken whilst doing these mission Overt. And to also help encourage more Organic PvP in space.
1) that there be a 1000 token reward for mastering a squadron be added so as to introduce new players to the Kash Nunes Gamble.
2) A 50% increase in payout for players who choose to do duty missions whilst non overt and a 100% increase to those who choose to be Overt whilst doing these missions.
3) 2 New Duty missions one
a) A new duty in the Ord Mantell Sector using t6 spawns that pays 800 tokens upon completion. Owing to the naturally occurring spawns this could be a very challenging mission to take and will require a pilot to use a lot of skills to finish. It would also be a shared payout to group members giving space a much needed group activity
b) A Deep Space Duty Mission that will pay out 1000 Tokens. I propose that this will be t4 spawns as Deep Space is a very small sector so anyone doing these missions will be easy to hunt quickly. Also as it is a PvP only area there will be people using smaller ships with out the firepower of the bigger ships.
BOTH MISSIONS SHOULD TAKE UP TO ONE HOUR TO FINISH
- Justification
- Duty Missions and Kash Nunes where introduced on Live to help new players obtain the stats that they needed for starter RE projects and for more established players to complete their longer standing more advanced RE Projects by offering them the chance to specify the level part and type that they required for their projects by offering the player a chance to roll the dice and cut down the RNG aspect of loot drops obtained whilst farming. Many players feel that the pay out for these missions is not worthwhile and would rather farm spots for hours on end than do duty missions. Hopefully an increase in the pay out of Tokens will give them an incentive to do the Duty Missions.
With regards to the 100% increase in payment for been overt. This will hopefully encourage more players to go overt and provide more Space PvP. It also brings the Duty missions token pay out in line with event tokens ( Life Day, Empire Day etc)
The increase in token pay out should not have a negative effect on the economy as it is not a massive increase in the amounts paid out. For reference. a Level 10 Part costs 100 tokens. Should it be junk and sold to a chassis dealer for 10k. On average when I do duty missions I will do them for approx an hour and a half to do 2 of the Yavin cultist missions, and at present will earn about 1000 tokens.. so only potentially 100k creds should I choose to go for lvl 10 guns and they are all junk. The Credit chip payout for doing this normally works out at about 30k on average and the selling of junk parts another 50k on average.
- Motivation
- To help encourage players to do these mission rather than just farm specific mobs and spots, To help encourage players to start to play the space RE game and work on projects. by giving them a few more rolls of the dice with Kash Nunes
After discussions with the community in the Space Senate Channel and Various DM's It has been found that the general consensus with regards to Duty Mission Token Payout is low and does not motivate players to do these and instead they would prefer farming spawns such as the Kash Merc freighters, The static t6 Pirates and the Orion Scyks in Ord Mantell. Most players who have engaged in the discussion have agreed that they woudl like payouts increased. This will hopefully make the idea of doing duty missions more appealing to players.